Mutators are a reward type with both a
benefit and a
drawback. They encourage players to enhance their current build while sacrificing paths they’re not pursuing. In some cases, they enable entirely new build archetypes.
For example, the following
mutators create a build where each strike spawns a high-damage melee weapon that shatters after one hit:
- When you take damage while below 60% health, you gain a random melee weapon
- Each strike costs 1 HP, but you heal for 5 HP on kill
- Melee weapons deal 25x damage but break after one hit